A galaxy to cross
Galaxies of 4, 8, or 96 systems. Sectors you haven't reached stay marked with a question mark until you do.
A turn-based grand-strategy 4X. Guide a nation from industry to interstellar power in one unbroken campaign, 1800 to 3000.
Open beta, free. Sign in with Google or GitHub. Desktop browser, 1600×900 or larger.
Galaxies of 4, 8, or 96 systems. Sectors you haven't reached stay marked with a question mark until you do.
Star systems of 37, 61, or 91 sectors. The same command lenses follow you across every scale.
Planet maps in four sizes. This is where armies march, cities grow, and a plan finally pays off.
Conquest is the direct route. Incorporation is the contested one: trade, align, ally, then integrate a neighbor, before a rival power integrates them first.
Rival nations play by the same legal trust, alliance and integration gates you do. Our rule: a win you can't trace back to your own plan is a failed win.
Military, Science, Industry, Statecraft, Infrastructure and Spaceflight each advance on their own track. Exhaust the tree and perpetual Mastery research opens, at +10% per level, so a long campaign never runs out of advancement.
Our design rule: anything the game automates is visible, attributed to your decisions, and overridable.
Begin in 1800 with line infantry and sail, or jump ahead and meet the stars sooner.
Captured from the open beta at 1600×900, unretouched.
It runs in a desktop browser at 1600×900 or larger, with mouse and keyboard. Sign in with Google or GitHub and you're in.
Play the open betaThe beta sends anonymous play stats: which screens and turns players reach, never your name, email or saves. You can switch it off in Settings. Expect rough edges; this is a 0.9 build.